Here’s the material for my plant textures to flow in the wind. Jamie Rodgers helped me with this material, as he has a lot of foliage in his level and seemed to have success with this one. It requires a wind actor to work and means I must use vertex painting on my plant meshes to allow UDK to know which areas to move. This is an example of one of my ferns with vertex painted leaves:
Red indicates where the material reacts with the wind actor.
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